HyperShot Features
Realtime Raytracing Features:
- Interactive wysiwyg raytracing
- Photon mapping
- HDRI lighting
- Global illumination
- Ambient occlusion
- Final gathering
- Environment shadow casting
- Self and inter-object shadow casting
- Environment reflections
- Refraction
- Caustics
- Inter-object light bouncing
True physics-based materials:
- Scientifically accurate preset and adjustable materials
- Fresnel reflections
- Advanced absorption
- Spectral Dispersion
- Advanced transmittance
- Advanced anisotropy with angle mapping
- Procedural texture mapping
- Bump mapping
- Sub-surface scattering
- Thin Film Interference / Iridescence
- Adjustable IOR
Lighting:
- All lighting and shadow casting from HDRI (High Dynamic Range Image)
- HDRI interaction and control Camera optics features:
- Interactive focal length adjustment
- F-Stop
- Interactive Depth of field with focal point selection
Rendering features:
- Alpha channel
- Image finishing control
- Render to external window
- jpeg (8bit), tiff (16bit) output
Architecture:
- Highly optimized parallel architecture
- CPU based
- Near linear performance scale with additional CPUs
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