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HyperShot Features

Realtime Raytracing Features:

  • Interactive wysiwyg raytracing
  • Photon mapping
  • HDRI lighting
  • Global illumination
  • Ambient occlusion
  • Final gathering
  • Environment shadow casting
  • Self and inter-object shadow casting
  • Environment reflections
  • Refraction
  • Caustics
  • Inter-object light bouncing

True physics-based materials:

  • Scientifically accurate preset and adjustable materials
  • Fresnel reflections
  • Advanced absorption
  • Spectral Dispersion
  • Advanced transmittance
  • Advanced anisotropy with angle mapping
  • Procedural texture mapping
  • Bump mapping
  • Sub-surface scattering
  • Thin Film Interference / Iridescence
  • Adjustable IOR

Lighting:

  • All lighting and shadow casting from HDRI (High Dynamic Range Image)
  • HDRI interaction and control

Camera optics features:

  • Interactive focal length adjustment
  • F-Stop
  • Interactive Depth of field with focal point selection

Rendering features:

  • Alpha channel
  • Image finishing control
  • Render to external window
  • jpeg (8bit), tiff (16bit) output
  • Render Queue (in PRO only)
  • Render in Separate Process (in PRO only)
  • Region Rendering (in PRO only)
  • Turntable animation (in PRO only)
  • Network rendering ready (in PRO only)

Architecture:

  • Highly optimized parallel architecture
  • CPU based
  • Near linear performance scale with additional CPUs

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