KeyShot Technical Specifications

Architecture
- CPU based
- Parallel architecture with full support for multi-core and hyper-threaded systems
- Near linear performance scale with additional CPUs
- Utilization of GPU for rendering effects
- No special graphics card needed
- Support for PC and Mac
Realtime Raytracing Features
- Progressive global illumination
- Multi-core photon mapping
- Adaptive material sampling
- Dynamic lighting core
- Realtime subsurface scattering
Offline Rendering Features
- Realtime render mode
- Gaussian blur for image smoothing
- Alpha channel output
- Region rendering (pro)
- Batch rendering (pro)
- Simultaneous realtime and offline rendering (pro)
- Turntable animation rendering (pro)
Supported 3D File Formats
- ALIAS 2012 and prior
- AutoCAD (DWG/DXF)
- CATIA v5
- Creo
- Creo Elements/Pro (Pro/ENGINEER)
- Inventor 2011 and prior
- Rhinoceros 4 and prior
- SketchUp 8 and prior
- Solid Edge ST3 and prior (PC only)
- SolidWorks 2011 and prior (PC only)
- IGES
- STEP AP203/214
- OBJ
- FBX
- Collada
- 3DS
Image Types - Input
- JPEG
- TIFF with alpha channel (8 bit)
- PNG
- TARGA
- HDR
- EXR
- HDZ (KeyShot proprietary HDRI)
Image Types - Output
- 4.1M pixel output resolution
- Unlimited output resolution (pro)
- JPEG
- TIFF with alpha channel (8 bit/32bit)
- EXR (32 bit)
Image Composition
- Realtime bloom effect
- Vignetting
- Solid color background
- Combination of 3D scene with 2D photograph
- Brightness and gamma control
- Ground shadow color adjustment
Texture, Bunp Mapping and Labelling
- Dynamic texture mapping and control
- Image based bump mapping with interactive height control
- Normal mapping
- Labeling
- Procedural texture mapping
Lighting
- Image based lighting
- Brightness and contrast control
- HDRI rotation and height adjustment
Camera Controls
- Full interactive camera control including tumble, pan, dolly and twist
- Interactive focal length
- Realtime depth of field with F-stop
Scientifically Acurate Materials
- True physics based materials
- Subsurface scattering
- Adjustable IOR
- Dispersion
- Interactive color adjustment
- Roughness control
- Multi-layer materials
- Light-emitting materials
Plug-in
- Creo & Creo Elements/Pro (Pro/ENGINEER Wildfire 2 - 5)
- Rhinoceros 4 and prior
- SolidWorks 2008 - 2011
What's Included
- 100+ predefined materials including texture and bump maps
- 17 lighting environments including 5 professional outdoor environments from
www.hdri-locations.com and 10 studio lighting environments from www.hdrilightstudio.com - Quick start guide
- Hotkey list
- Manual


