Rhinoceros Features
Rhino can create, edit, analyze, document, render, animate, and translate
NURBS* curves, surfaces, and solids and polygon meshes. There are no limits on
precision, complexity, degree, or size. Special features include:
Uninhibited free-form 3-D modeling tools like those found
only in products costing 20 to 50 times more. Model any shape you can
imagine.
Accuracy needed to design, prototype, engineer, analyze, and
manufacture anything from an airplane to jewelry. more info
Compatibility with all your other design, drafting, CAM,
engineering, analysis, rendering, animation, and illustration software.
Read and repair extremely challenging IGES files.
Accessible. So easy to learn and use that you can focus on
design and visualization without being distracted by the software.
Fast, even on an ordinary laptop computer. No special
hardware is needed.
Affordable. Ordinary hardware. Short learning curve. Priced
like other Windows software. No maintenance fees.
System requirements. Rhino 4.0 runs on ordinary Windows 2000
or XP desktop and laptop computers. more info
Details of Features
User interface: extremely fast 3-D graphics, unlimited
viewports, shaded, working views, perspective working views, coordinate
read-out, named views, floating/dockable command area, pop-up recently-used
commands, clickable command options, auto-complete command line, customizable
pop-up commands, pop-up layer manager, synchronize views, camera-based
view manipulation, perspective match image, configurable middle mouse button,
customizable icons and user workspace, customizable pop-up toolbar, transparent
toolbars, context sensitive right-click menu, dockable dialogs, multiple monitor
support, Alt key copy and OpenGL hardware support with anti-aliasing.
User support and documentation: localized interface (user
selectable) and documentation (English, Spanish, French German, Italian, Czech,
Japanese, Chinese, and Korean), extensive Explorer-like online help, a 500-page
manual, electronic updates, automatic service release availability notification,
newsgroup support (24x7), telephone support, and e-mail support.
Construction aids: unlimited undo and redo, undo and redo
multiple, exact numeric input, units including feet and inches and fractions,
.x, .y, .z point filters, object snaps with identifying tag, grid snaps, ortho,
planar, named construction planes, next and previous construction planes, orient
construction plane on curve, layers, layer filtering, groups, background
bitmaps, object hide/show, show selected objects, select by layer, select front
most, color, object type, last object, and previous selection set, swap hidden
objects, object lock/unlock, unlock selected objects, control and edit points
on/off, and points off for selected objects.
Create curves: point, line, polyline, polyline on mesh,
free-form curve, circle, arc, ellipse, rectangle, polygon, helix, spiral, conic,
TrueType text, point interpolation, control points (vertices), sketch.
Create curves from other objects: through points, through
polyline, extend, fillet, chamfer, offset, blend, from 2 views, cross section
profiles, intersection, contour on NURBS surface or mesh, section on NURBS
surface or mesh, border, silhouette, extract isoparm, projection, pullback,
sketch, wireframe, detach trim, 2-D drawings with dimensions and text, flatten
developable surfaces, extract points.
Edit curves: control points, edit points, handlebars,
smooth, fair, change degree, add/remove knots, add kinks, rebuild, refit, match,
simplify, change weight, make periodic, adjust end bulge, adjust seam, orient to
edge, convert to arcs, a ployline, or line segments.
Create surfaces: from 3 or 4 points, from 3 or 4 curves,
from planar curves, from network of curves, rectangle, deformable plane,
extrude, ribbon, rule, loft with tangency matching, developable, sweep along a
path with edge matching, sweep along two rail curves with edge continuity,
revolve, rail revolve, blend, patch, drape, point grid, heightfield, fillet,
chamfer, offset, plane through points, TrueType and Unicode (double-byte)
text.
Edit surfaces: control points, handlebars, change degree,
add/remove knots, match, extend, merge, join, untrim, split surface by isoparms,
rebuild, shrink, make periodic, Boolean (union, difference, intersection),
unroll developable surfaces, array along curve on surface.
Create solids: box, sphere, cylinder, tube, pipe, cone,
truncated cone, ellipsoid, torus, extrude planar curve, extrude surface, cap
planar holes, join surfaces, TrueType text.
Edit solids: fillet edges, extract surface, Booleans (union,
difference, intersection).
Create meshes: from NURBS surfaces, from closed polyline,
mesh face, plane, box, cylinder, cone, and sphere.
Edit meshes: explode, join, weld, unify normals, apply to
surface, reduce polygons.
Edit tools: cut, copy, paste, delete, delete duplicates,
move, rotate, mirror, scale, stretch, align, array, join, trim, split, explode,
extend, fillet, chamfer, offset, twist, bend, taper, shear, orient, orient
planar object on curve, flow along curve, smooth, project, object
properties.
Annotation: arrows, dots, dimensions (horizontal, vertical,
aligned, rotated, radial, diameter, angle), text blocks, leaders, hidden line
removal, Unicode (double-byte) support for text, dimensions, and notes.
Dimensions in perspective views are supported.
Analysis: point, length, distance, angle, radius, bounding
box, normal direction, area, area centroid, area moments, volume, volume
centroid, volume moments, , hydrostatics, surface curvature, geometric
continuity, deviation, nearest point, curvature graph on curves and surfaces,
naked edges, working surface analysis viewport modes (draft angle, zebra stripe,
environment map with surface color blend, show edges, show naked edges, Gaussian
curvature, mean curvature, and minimum or maximum radius of curvature).
Rendering: shade, shade (OpenGL), shade selected objects,
raytrace render (with textures, bumps, highlights, transparency, spotlights with
hotspot, angle and direction control, point lights, directional lights,
rectangular lights, linear lights, and shadows, and customizable resolution),
render preview (OpenGL), render preview selected objects, turntable, RIB export,
POV export, rendering plug-in support, settings saved in file.
File formats supported: DWG/DXF(AutoCAD 200x, 14, 13, and 12
), SAT (ACIS), X_T (Parasolid), 3DS, LWO, STL, OBJ, AI, RIB, POV, UDO, VRML,
BMP, TGA, CSV (export properties and hydrostatics), uncompressed TIFF, STEP,
VDA, GHS, SLC, Deep Paint 3D.
IGES (Alias, Ashlar Vellum, AutoFORM, AutoShip, Breault, CADCEUS, CAMSoft,
CATIA, Cosmos, Delcam, EdgeCAM, FastSurf, FastSHIP, Integrity Ware, IronCAD,
LUSAS, Maya, MAX 3.0, MasterCAM, ME30, Mechanical Desktop, Microstation, NuGraf,
OptiCAD, Pro/E, SDRC I-DEAS, Softimage, Solid Edge, SolidWorks, SUM3D, SURFCAM,
TeKSoft, Unigraphics), NASA GridTool, Yamaha ESPRi, Tebis.
File management: Notes, templates, merge files, export
selected objects, save small, incremental save, bitmap file preview, Rhino file
preview, export with origin point, worksessions, blocks, file compression for
meshes and preview image, send file via e-mail.
Workgroup License Manager: Free download from website
Plug-ins: The Rhino SDK exposes most of the internal
workings of Rhino, making it possible for third-party developers to create
powerful plug-ins and add-ons, programmer's I/O tool kit with source code is
available on openNURBS web site.
Scripting: VBScript support exposes most of the internal
workings of Rhino, making it possible to develop powerful scripts.
The RhinoScript ActiveX object can be accessed by many different programming
languages including Visual Basic, Microsoft Word VBA, and Excel VBA.
Rhino can be run in the background by an application via the RhinoScript
ActiveX object.
3-D digitizing support: MicroScribe, FaroArm, and
Romer/Cimcore.
Input devices: Support for SpaceBall and SpaceMouse.
*NURBS, Non-Uniform Rational B-Splines, are mathematical representations
of 3-D geometry that can accurately describe any shape from a simple 2-D line,
circle, arc, or curve to the most complex 3-D organic free-form surface or
solid. Because of their flexibility and accuracy, NURBS models can be used in
any process from illustration and animation to manufacturing. more info